Need for speed payback 2
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Even after doing this task, you still have to pay for the customized component. I had to go find three different jumps or something nonsensical and make sure I went “X” amount of yards to unlock the ability to customize my vehicle’s side skirts. But you’ll be disappointed to find that in fact the story does take a bigger role in Payback and car customization is hidden behind tedious world activity prerequisites. The cop chases, different racing disciplines, plethora of cars, and endless customization options are the game’s biggest selling points. The story, like most other Need for Speed iterations, isn’t the reason fans continue to play the franchise. Want your car to look like this? It's gonna take awhile. However, after spending my first few hours in Payback, unable to afford the purchase of a new car, let alone unlock some, the thought of the grind had me feeling impatient. But I’ve grown up and already endured countless other games with similar reward systems and open-world mechanics. I was content going through the “grind” of doing tedious tasks for minimal payouts. The only issue is, I was only 15 back then and didn’t have a strong opinion or many viable alternatives to choose from. Need for Speed Payback encapsulates everything I remember about the genre. Who needs storytelling when you can put some sick gnar-gnar neon lights on your car’s undercarriage? I certainly didn’t.įast-forward to the latest chapter in the Need For Speed series. Making my car look, sound, and feel cool was ultimately more than enough to keep me satisfied. My obsession with unlocking and purchasing the best parts for my Peugeot hatchback was unquenchable. It was the perfect game for me at age 15: obnoxious, over-the-top, repetitive, and one of the earlier open-world car games. I still recall sinking hours upon hours into Need for Speed Underground 2 on my Xbox. It’s hard to imagine that 2004 was 13 years ago.